Granted by Athena (Goddess of Wisdom), this gives her a degree of wisdom beyond that of most mortals and gives her a strong moral sense. Originally in the Golden Age, her wisdom primarily consisted of her deep knowledge of, and ability to navigate through, human emotions. When she first showed up in Man’s World, she learned enough English language to converse with others in a few hours only. This also aids her in her tactical ability. She is among the smartest and wisest members of the Justice League of America, along with the Martian Manhunter and Batman.
Hermes Action Comics #267 (August 1960) Hermes is the Messenger of the Gods, and the God of Thievery, Speed, Travel, and Commerce who is based on the god of the same name. Post-Crisis, Hermes was one of Wonder Woman's earliest allies. He was eventually killed by Circe during the War of the Gods, but Wonder Woman freed him much later from Tartarus. In the New 52, the bird-like Hermes was a close ally to Wonder Woman and aided in protecting Zeke, the reincarnation of Zeus. Post-Rebirth, Hermes took the form of a tortoise and aided Wonder Woman alongside several other gods.
She is able to astrally project herself into various lands of myth. Her physical body reacts to whatever happens to her on the mythical astral plane, leaving her body cut, bruised, or sometimes strengthened once her mind and body are reunited. She can apparently leave the planet through meditation and did this once to rescue Artemis while she was in Hell.
Wonder Woman's sexual and bondage themes in her earliest days were not without purpose, however. Her creator, William Moulton Marston, theorized that human relationships could be broken down into dominance, submission, inducement and compliance roles which were embedded into our psyche. Because males were, more often than not, dominant in societies, Marston believed that "Women as a sex, are many times better equipped to assume emotional leadership than are males."  Marston wanted to convey his progressive ideals, through his use of bondage imagery, that women are not only capable of leadership roles, but should be in charge of society. Although Marston had good intentions with these themes, in Wonder Woman's early appearances, the bondage elements were controversial, as they were often seen to overly fetishize women in power rather than promote such women. Noah Berlatsky criticized this imagery in Wonder Woman's earliest days noting that "the comics take sensual pleasure in women’s disempowerment."  Despite having the mixed messages of this imagery, Marston fiercely believed that women would soon rule the earth and meant to showcase his predictions through sexual themes in his stories. He was an open feminist while studying at Harvard where he once said "Girls are also human beings, a point often overlooked!" 
The Olympian Gods are featured in Injustice: Gods Among Us. In Wonder Woman's ending, Zeus and the Olympian Gods fear that what happened in the Regime's reality might happen in their own and begin a campaign to wipe out all the metahumans. Wonder Woman and her Amazons start a war against the Olympian Gods in rebellion for what they have done to the other metahumans and Zeus and the others are ultimately defeated with the Amazons becoming the new rulers in their place. Additionally, Ares appears as playable villain character and Athena appears briefly during Wonder Woman's fighting intro scene.
The Lasso of Truth, or Lasso of Hestia, was forged by Hephaestus from the golden girdle of Gaea. The original form of the Lasso in the Golden Age was called the Magic Lasso of Aphrodite. It compels all beings who come into contact with it to tell the absolute truth and is virtually indestructible; in Identity Crisis, Green Arrow mistakenly describes it as "the only lie detector designed by Zeus." The only times it has been broken were when Wonder Woman herself refused to accept the truth revealed by the lasso, such as when she confronted Rama Khan of Jarhanpur, and by Bizarro in Matt Wagner's non-canonical Batman/Superman/Wonder Woman: Trinity. During the Golden Age, the original form of the Lasso had the power to force anyone caught to obey any command given them, even overriding the mind control of others; this was effective enough to defeat strong-willed beings like Captain Marvel. Diana wields the Lasso with great precision and accuracy and can use it as a whip or noose.
In Wonder Woman Vol. 1 #204, Diana's powers and costume were returned to her and she is once again reinstated as Wonder Woman. I-Ching is killed by a crazy sniper in the same issue. Later, Diana meets her sister Nubia, who is Hippolyta's daughter fashioned out of dark clay (hence Nubia's dark complexion). Nubia claimed to be the "Wonder Woman of The Floating Island", and she challenges Diana to a duel which ends in a draw. Returning to her home, Nubia would have further adventures involving Diana.
Wonder Woman has also appeared in the 2013 NetherRealm Studios fighting game, INJUSTICE: Gods Among Us, as a playable character with her own set of super moves and alternate constumes, one of which was a New 52 skin. In the game, Wonder Woman is summoned alongside Aquaman, Green Lantern, Green Arrow, Batman, and the Joker into a world where Superman rules with an iron fist and said world's Wonder Woman is his second-in-command. Wonder Woman must unite with the others and this world's Batman to defeat Regime Superman for good. She is voiced by Susan Eisenberg.
Many of the Olympian Gods have made appearances on the Justice League and Justice League Unlimited animated series. Olympian Gods who have appeared include Hades (voiced by John Rhys-Davies in the first appearance, Bob Joles in the second appearance), Ares (voiced by Michael York), Hephaestus (voiced by Edward Asner), and Hermes (voiced by Jason Bateman).
^ Greenberger p. 175: "Journalist and feminist Gloria Steinem...was tapped in 1970 to write the introduction to Wonder Woman, a hardcover collection of older stories. Steinem later went on to edit Ms. Magazine, with the first issue published in 1972, featuring the Amazon Princess on its cover. In both publications, the heroine's powerless condition during the 1970s was pilloried. A feminist backlash began to grow, demanding that Wonder Woman regain the powers and costume that put her on a par with the Man of Steel."
Good Characters Female Characters Prime Earth Characters 2011 Character Debuts Modern-Age Characters Public Identity Demigods Amazons Single Characters Height Height 6' Height 6' 0" Weight Blue Eyes Black Hair William Moulton Marston/Creator Harry G. Peter/Creator Characters Pallas Athena (Prime Earth)/Quotes Incomplete Articles Divine Empowerment Superhuman Strength Articles Needing Citation Superhuman Durability Flight Superhuman Speed Superhuman Reflexes Superhuman Agility Superhuman Stamina Accelerated Healing Animal Empathy Immortality Magic Aviation Enhanced Intellect Diplomacy Leadership Multilingualism Equestrianism Hand-to-Hand Combat (Advanced) Tactical Analysis Weaponry Archery Swordsmanship Throwing Justice League of America members Star Sapphire Corps members Sinestro Corps members Green Lantern villains Bisexual Characters Bruce Wayne's Love Interests Gods of Olympus Justice League Dark members Kal-El's Love Interests New 52 Characters Twins
Wonder Woman’s appearance in the early golden age of comics made her the first prominent female superheroine. The psychologist William Moulton Marston created Wonder Woman somewhat as a counter reaction to the presence of prominent male superheroes (at this time Superman, Batman and Captain America), as well as a counterbalance to the "blood curdling masculinity" that was dominant at the time, with the hopes that the character could serve as an inspiration for young children (though in certain ways it was geared more towards female readers.) Marston had been partially motivated to create this character because of the accomplishments of his own wife, who was also an accomplished academic at a time when it was difficult for women to fulfill this role. As a result, the first Wonder Woman series contained many complementary articles and features which sought to highlight the inner power of women. There were articles for instance on the different career paths that women could pursue (according to the standards of the 1940s) as well as a series of stories on famous and accomplished women, called the Wonder Women of History. Marston introduced the character in All-Star Comics #8 in 1941. She became the lead character in Sensation Comics in 1941, and got her first solo book in 1942.