Diana, after her death, was granted divinity as the Goddess of Truth by her gods for such faithful devotion. During her brief time as a god of Olympus, Diana was replaced in the role of Wonder Woman by her mother, Queen Hippolyta. Unlike Diana receiving the title of Wonder Woman in honor, Hippolyta's role as Wonder Woman was meant to be a punishment for her betrayal in Artemis' death as well as for unintentionally killing her own daughter. However, Hippolyta eventually grew to enjoy the freedom and adventure the title came with. Whereas Diana used the Lasso of Truth as her primary weapon, Hippolyta favored a broad sword.
Although seemingly only a purely decorative aspect of her costume, in the golden and silver ages, her earrings were sometimes depicted as giving her the ability to breathe in outer space. Gelignite Grenade Earrings and Grappling Hook Bracelet - In her depowered mod girl phase, Diana on rare occasion employed these devices, which were concealed to look like regular parts of her costume. She acquired them from a demolitions expert and villain which she had helped reform. The grenades were strong enough to blast through a thick steel door and the grappling hook could support easily her body weight to aid in climbing.
Genius-Level Intellect: Wonder Woman is extremely intelligent, wise, well-read, perceptive, and sophisticated, primarily due to her tremendously long immortal lifespan, natural fluency in all human languages (even dead ones, like Latin, Ancient Greek, Sumerian, and Ottoman Turkish), her having read many books even while still on Themyscira, and her century of living in "Man's World" after World War I, all of which makes Wonder Woman the wisest and most emotionally intelligent member of the Justice League, despite her having initially been naive, headstrong, and idealistic at the time of leaving Themyscira with Steve Trevor. As such, Wonder Woman has no issues blending in with the high-class society of "Man's World." She held her own while verbally sparring with Batman (with the extremely experienced vigilante having trouble discerning her identity), was the first to realize that Doomsday's adaptive healing factor was energy-based, and was the only one on supergenius Lex Luthor's metahuman list to figure out that Lex was keeping tabs on her and had obtained a compromising photo of her with Steve Trevor (possibly due to her having been once been fooled by another deceitful supervillain, Ares). She also displays a keen understanding of technology and biomechatronics, shown when Wonder Woman uses the Batcomputer, remarks on Cyborg's Mother Box enhancements, and when she deduced that resurrecting Superman with a Mother Box might produce a monster like Doomsday. Wonder Woman's intellectual genius extends itself to her combat, perceptiveness, stealth, arcane lore, and antiquities dealing skills.
Wonder Woman has also appeared in the 2013 NetherRealm Studios fighting game, INJUSTICE: Gods Among Us, as a playable character with her own set of super moves and alternate constumes, one of which was a New 52 skin. In the game, Wonder Woman is summoned alongside Aquaman, Green Lantern, Green Arrow, Batman, and the Joker into a world where Superman rules with an iron fist and said world's Wonder Woman is his second-in-command. Wonder Woman must unite with the others and this world's Batman to defeat Regime Superman for good. She is voiced by Susan Eisenberg.
Wonder Woman was now a princess and emissary from Paradise Island (called Themyscira) to Patriarch's world. She possessed stunning beauty and a loving heart, gifts from the goddess Aphrodite. From Athena, she received the gift of great wisdom; from Demeter, the power and strength of the earth; from Hestia, sisterhood with fire; and from Artemis, unity with beasts and the instincts and prowess of a hunter. Finally, Diana received the gift of speed and the power of flight from the god Hermes.
After a training session, Diana happened to come across Captain Steve Trevor during his escape from the Imperial German Army. A battle soon followed, as the Germans tracked Trevor to Themyscira, where they invaded in pursuit of Doctor Poison's notes. The loss of her aunt and realization of Mankind's downfall during the absence of the amazons convinced Diana to join the war effort, recognizing Ares as the instigator of the conflict.
In London, a small group of reactionary terrorists took over the Old Bailey courthouse, taking several hostages including a school field trip. Diana storms the building, using the Lasso of Hestia to compel one of the terrorists to tell her their plans. He reveals that their leader has a bomb powerful enough to destroy several city blocks while the world media watches. Diana takes out the terrorists and neutralizes the bomb. The terrorist leader then tries to kill the hostages with a gun, but Diana protects the hostages by deflecting bullets with her bracelets.
During 1942 to 1947, images of bound and gagged women frequently graced the covers of both Sensation Comics and Wonder Woman. An early example includes a scene in Wonder Woman #3 (Feb.-March 1943), Wonder Woman herself ties up several women, dresses them in deer costumes and chases them through the forest. Later she rebinds them and displays them on a platter.
The story behind the writing and editing of Wonder Woman can be pieced together from Bender’s papers, at Brooklyn College; Frank’s papers, at the University of Minnesota; and Marston’s editorial correspondence, along with a set of original scripts, housed at the Dibner Library at the Smithsonian Institution Libraries. In his original scripts, Marston described scenes of bondage in careful, intimate detail with utmost precision. For a story about Mars, the God of War, Marston gave Peter elaborate instructions for the panel in which Wonder Woman is taken prisoner:
In the wake of the 1954 hearings, DC Comics removed Bender from its editorial advisory board, and the Comics Magazine Association of America adopted a new code. Under its terms, comic books could contain nothing cruel: “All scenes of horror, excessive bloodshed, gory or gruesome crimes, depravity, lust, sadism, masochism shall not be permitted.” There could be nothing kinky: “Illicit sex relations are neither to be hinted at nor portrayed. Violent love scenes as well as sexual abnormalities are unacceptable.” And there could be nothing unconventional: “The treatment of love-romance stories shall emphasize the value of the home and the sanctity of marriage.”
At the end of the 1960s, under the guidance of Mike Sekowsky, Wonder Woman surrendered her powers in order to remain in Man's World rather than accompany her fellow Amazons to another dimension. Wonder Woman begins using the alias Diana Prince and opens a mod boutique. She acquires a Chinese mentor named I Ching, who teaches Diana martial arts and weapons skills. Using her fighting skill instead of her powers, Diana engaged in adventures that encompassed a variety of genres, from espionage to mythology. This phase of her story was directly influenced by the British spy thriller The Avengers and Diana Rigg's portrayal of Emma Peel.
The series has been one of the most altered of the New 52 event. Joey Esposito and Erik Norris of IGN noted that the new creative team provided "a creative well that appears bottomless." Timothy Callahan of Comic Book Resources called the title "the best of the New 52" and described the work of Brian Azzarello and Cliff Chiang as "a clean, poetic story with a strong mythological pull."
A fight broke out among the heroes for possession of the box and was only ended when John Constantine took the box, being the only one capable of doing so without being corrupted. Zatanna and Constantine took the box to the temple of Hephaestus, where the three Justice Leagues had converged again. After yet another battle between heroes, the box went dormant and the Justice Leagues discovered a Kryptonite sliver in Superman’s nervous system, placed there by the Atomica, a traitor working for the Outsider, leader of the Secret Society. Then, the Outsider used the box to open a path across universes, allowing the Crime Syndicate to enter the Justice Leagues' world.