With Artemis' help, Wonder Woman tracked Zola down to a subway station, where they found a lock of fox fur. Realizing that Zola was with Dionysus, they went to Providence, where Dionysus was currently located. They found Dionysus captured by Cassandra's minion, the Minotaur. When Cassandra's forces were about to depart to Olympus, Wonder Woman ambushed them and hung onto their plane. When the jet arrived to Olympus, the mountain was hit by a massive explosion.[41]
Wonder Woman received a largely positive response from film critics, with some calling it the DC Extended Universe's best film, with additional praise highlighting Jenkins's direction, acting, chemistry of Gadot and Pine, musical score, and action sequences.[8][203] On the review aggregator Rotten Tomatoes, the film holds an approval rating of 93% based on 425 reviews, with an average rating of 7.66/10. The website's critical consensus reads, "Thrilling, earnest, and buoyed by Gal Gadot's charismatic performance, Wonder Woman succeeds in spectacular fashion."[204] It is the second highest-rated superhero film on the site.[10][note 1] On Metacritic, the film has a weighted average score of 76 out of 100, based on 50 critics, indicating "generally favorable reviews".[205] Audiences polled by CinemaScore gave the film an average grade of "A" on an A+ to F scale, while PostTrak reported filmgoers gave it an 85% overall positive score and a 73% "definite recommend".[206]
John is a long-time pop culture fan, comics historian, and blogger. He is currently the Editor-in-Chief at Comics Nexus. Prior to being EIC he has produced several column series including DEMYTHIFY, NEAR MINT MEMORIES and the ONE FAN'S TRIALS at the Nexus plus a stint at Bleeding Cool producing the COMICS REALISM column. As BabosScribe, John is active on his twitter account, his facebook page and welcomes any and all feedback. Bring it on!

On occasions Wonder Woman has employed a magical sword of unknown (though presumably Amazon) origin. This sword has been used most specifically against those with the power of invulnerability as invulnerability generally does not work against magical items. It is generally represented as a short sword. In Wonder Woman (vol. 4) #15, Hephaestus modifies Diana's bracelets so that she can manifest two short swords from them during battle.


During the 25 bi-monthly issues of the "new" Wonder Woman, the writing team changed four times. Consequently, the stories display abrupt shifts in setting, theme, and tone. The revised series attracted writers not normally associated with comic books, most notably science fiction author Samuel R. Delany, who wrote Wonder Woman #202–203 (October and December 1972).[9]
She is playable as "Dawn of Justice Wonder Woman" in the first Injustice Mobile game, based on her appearance in Batman v Superman: Dawn of Justice. In her Themyscira armor she is playable as "Amazon Wonder Woman", and in normal armor she is playable as "Mythic Wonder Woman" in Injustice 2 Mobile, both based on her appearances in Wonder Woman (film).
Wonder Woman actress Gal Gadot reacted positively to Diana's rebooted orientation, and agreed her sexuality was impacted by growing up in the women-only Themyscira. Gadot stated that Wonder Woman feels she need not be "labelled sexually", and is "just herself". "She's a woman who loves people for who they are. She can be bisexual. She loves people for their hearts."[251][252] Coming from a society that was only populated by women, "'lesbian' in [the world's] eyes may have been 'straight' for them."[253] "Her culture is completely free from the shackles of heteronormativity in the first place so she wouldn't even have any 'concept' of gender roles in sex."[254]
These are a pair of steel cuffs that are indestructible because they were created from the remains of Zeus’s Aegis shield. Wonder Woman can use her super reflexes to deflect projectiles, blades, punches, or any form of offensive attack used against her (including Darkseid’s Omega Beams). She can also use them to deflect an object back into her enemies. When Diana crosses them to protect her from impact with larger projectiles as well as damage inflicted by explosions and collisions with hard surfaces, the bracelets generate a small energy shield. In recent events, Diana has learned how to emit a devastating magic lightning attack from her bracelets do to their link with Zeus. This attack can even strike Gods and Goddesses down with a powerful strike, and this attack can even work underwater. In the golden age these were items of submission meant to control Amazons. If they were removed from an Amazon, she would launch into an uncontrollable rage, releasing her full power (this was a plot device which subdued many foes, among them the Crimson Centipede). Also during this era, if they were bound together by a man, all her powers were lost, this was only true in the Golden Age. With the launch of the new 52 the golden age bracelets are brought back. Wonder Woman removes her bracelets and go into a "berzerker rage" of power. Wonder Woman's bracelets are what protects her opponents from her intense power in the New 52.
Even alongside all of her kindness, compassion, and empathy, Diana is still also a warrior at heart, and when someone she cares about is hurt, becomes far more relentless and ruthless. When seemingly beaten by Ares (who was only growing more powerful from her violence, rage, and hatred), and after having to watch her beloved Steve Trevor die, she flew into an agonizing rage, and she assaulted and brutalized several armed German soldiers with immense speed and ferocity. She even came close to murdering Dr. Poison as vengeance for Steve's death; but after recalling Steve's great love for an undying belief in her and her beliefs, restrained herself and refocused her energies on Ares, harnessing her love for Trevor to overcome her violent emotions and swiftly overpower an angered Ares. Additionally, she resolved to fight even harder after Steppenwolf revealed that he had killed several other Amazons. Outside of battle, however, Diana can also react indigently and negatively towards people who disrespect her, her relatives, or those she cares about. Two such notable instances were when she shot an angry look at Lex Luthor (after he insulted her father Zeus's memory), and when she shoved back Batman (after he had insulted her beloved Steve Trevor's memory). Diana also remains ruthless when facing enemies in battle as Wonder Woman, and she even shows signs of enjoying a good battle when they put up a good fight. This was seen when she briefly smiled and laughed when she was beaten to the ground by Doomsday, and smirked as she stopped the first bullet fired at a group of hostages in London.

Marston was sure he knew what line not to cross. Harmless erotic fantasies are terrific, he said. “It’s the lousy ones you have to look out for—the harmful, destructive, morbid erotic fixations—real sadism, killing, blood-letting, torturing where the pleasure is in the victim’s actual pain, etc. Those are 100 per cent bad and I won’t have any part of them.” He added, in closing, “Please thank Miss Roubicek for the list of menaces.”


Diana, princess of the Amazons, trained to be an unconquerable warrior. Raised on a sheltered island paradise, when a pilot crashes on their shores and tells of a massive conflict raging in the outside world, Diana leaves her home, convinced she can stop the threat. Fighting alongside man in a war to end all wars, Diana will discover her full powers and her true destiny. Written by ahmetkozan
Following the events of Infinite Crisis, she disappeared for a year in order to rediscover herself, and took part briefly in the events of 52. In the span of One Year Later, she was re-imagined once again and was forgiven by Batman and Superman while given her third ongoing monthly title. Batman helped her establish a role at the Department of Metahuman Affairs under the name of Diana Prince (paying homage to her golden age alter ego.) She worked alongside Tom Tresser and eventually became romantically involved with him. A move among fans across the different companies occurred with characters reverting to their original numbering of series (this for instance happened to Iron Man at Marvel as well) and the third Wonder Woman series was relaunched with Wonder Woman #600. This was actually accurate at the time as it was the indeed the 600 issue released (not including issues numbered otherwise such as with a zero or a million). Issue 600 was used as a chance to reinvent the character as she discovers herself with no memories and in a new costume. This was a short lived experiment as the entire DC lineup was soon to be re-imagined into the new 52, though certain aspects of her redesigned costume remained.
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