The Invisible Plane was a creation of Diana's during her younger years on Paradise Island. She created it to be an improvement on her mother's planes which would be shot down in Man's World. The result of her innovation was an invisible plane that could fly at terrific speeds silently and not be detected by hostile forces. Initially, it was portrayed as being transparent.
^ Garcia, Joe. "The Best & Worst of DC Comics' New 52, One Year Later". Front Towards Gamer. Archived from the original on September 10, 2012. Retrieved September 5, 2012. Despite being one part of the Justice League's "Holy Trinity", Wonder Woman never seems to get the recognition that she deserves. While she might not be invincible, her strength is second only to Superman and she's arguably a better fighter. Her solo outings, however, were rarely very interesting. The New 52 put an end to that injustice, with Brian Azzarello and Cliff Chiang spearheading one of the best books DC is putting out. Azzarello currently has Wonder Woman tearing through the ranks of Greek mythology, and Chiang's art manages to be intense despite his use of softer lines. If you're not reading Wonder Woman, go rectify that.
Superhuman Durability: Diana possesses a high resistance to damage and magical attacks. Her resistance to injury is not quite as great as Superman or Supergirl. However, due to her vast threshold for pain and her Amazonian ability to heal at a superhuman rate, this easily makes up for the difference. She has withstood considerable bludgeoning damage in the form of hand to hand combat with metahuman opponents such as Superman and Shazam. She has considerable resistance to human weaponry, though this is not absolute; bullets, and edged weapons can cause minor to moderate injury, but never life threatening. She once survived an Eighth Metal bullet to the head and was back on her feet and fighting again a few moments later.
Hermes Action Comics #267 (August 1960) Hermes is the Messenger of the Gods, and the God of Thievery, Speed, Travel, and Commerce who is based on the god of the same name. Post-Crisis, Hermes was one of Wonder Woman's earliest allies. He was eventually killed by Circe during the War of the Gods, but Wonder Woman freed him much later from Tartarus. In the New 52, the bird-like Hermes was a close ally to Wonder Woman and aided in protecting Zeke, the reincarnation of Zeus. Post-Rebirth, Hermes took the form of a tortoise and aided Wonder Woman alongside several other gods.
A fight broke out among the heroes for possession of the box and was only ended when John Constantine took the box, being the only one capable of doing so without being corrupted. Zatanna and Constantine took the box to the temple of Hephaestus, where the three Justice Leagues had converged again. After yet another battle between heroes, the box went dormant and the Justice Leagues discovered a Kryptonite sliver in Superman’s nervous system, placed there by the Atomica, a traitor working for the Outsider, leader of the Secret Society. Then, the Outsider used the box to open a path across universes, allowing the Crime Syndicate to enter the Justice Leagues' world.
Despite helping win the war, defeating Ares and still loving humanity, Diana is still left sobered, emotionally broken, psychologically scarred, and devastated over not having been able to save the Belgian village from Dr. Poison, as well as over her beloved Steve Trevor's self-sacrificing death. Indeed, Diana would later claim that she "would never be the same" ever again after World War I. Moreover, in the years that followed, Diana bore witness to a "century of horrors" (Wars, Fascism, Communism, nuclear weapons' deployment, geopolitical brinkmanship, racism, homophobia, genocides, war crimes, propaganda, and etc.), and due to all of this occurring without Ares being there to spread corruption, Diana almost completely lost faith in humanity, coming to believe that humans "made a world where standing together is impossible". As such, Diana resolved to mostly abandon superheroism for 100 years.
Alfred informs Bruce that people are in danger, which Batman tells Flash that he needs to save the civilians. Diana and Arthur try to keep Steppenwolf away from Cyborg by using the Lasso of Hestia to pull him down, then Steppenwolf attacked them both before he knocks Arthur into a wall breaking the ceiling before Diana saves him. Cyborg tries to keep Steppenwolf away from him, but fails which leads with Steppenwolf pulling off one of his legs.
Many writers have depicted Diana in different personalities and tone; between both of her diametric extremes; that of a worldly warrior, a highly compassionate and calm ambassador, and sometimes also as a naive and innocent person, depending on the writer. What has remained constant, and is a mainstay of the character, is her nurturing humanity: her overwhelming belief in love, empathy, compassion, and having a strong conscience. This trait had been the reason for her induction into the Star Sapphires.
When faced with a larger threat, Diana will wear her Amazon battle armour for added protection as well as use martial weapons such as swords. Technically speaking as well, as reimagined under the George Perez 1980s reboot, the iconic costume is in fact simply the breastplate of this armour. She will also additionally use a shield for added defense when she deems it necessary.
Wonder Woman has also appeared in the 2013 NetherRealm Studios fighting game, INJUSTICE: Gods Among Us, as a playable character with her own set of super moves and alternate constumes, one of which was a New 52 skin. In the game, Wonder Woman is summoned alongside Aquaman, Green Lantern, Green Arrow, Batman, and the Joker into a world where Superman rules with an iron fist and said world's Wonder Woman is his second-in-command. Wonder Woman must unite with the others and this world's Batman to defeat Regime Superman for good. She is voiced by Susan Eisenberg.
During 1942 to 1947, images of bound and gagged women frequently graced the covers of both Sensation Comics and Wonder Woman. An early example includes a scene in Wonder Woman #3 (Feb.-March 1943), Wonder Woman herself ties up several women, dresses them in deer costumes and chases them through the forest. Later she rebinds them and displays them on a platter.
Wonder Woman's social reforms were not initially accepted by the Amazons, even if they were morally necessary. Later, she had a training session with Artemis, who urged her to accept the Amazons' worship as a goddess, but Diana refused. Unfortunately, Dessa, a fellow Amazon, kidnapped Zeke and threatened to throw him off a cliff, for she disagreed with Diana's new perspective. Diana convinced her to return the boy to Zola. Shortly afterwards, the men of Paradise Island returned to their original home, with Diana welcoming them with open arms.
Granted by Artemis (Goddess of the Hunt). Eyesight, hearing, taste, touch and smell are all on super-human level. She has exceptional hearing and night vision, and has even shown the ability to track her enemies by scent in some instances (especially in natural environments). Wonder Woman has the (Hunters Eyes) which allows her to always hit her mark and see far distances.
Princess Diana of Themyscira is an Amazonian warrior princess and one of the world's first superheroes, known as Wonder Woman. She is the daughter of Queen Hippolyta and Zeus, king of the Olympians. Born on Themyscira, Diana was raised in paradise, hearing tales of her the Amazons' great task of defeating the God of War, Ares, and bringing peace to the world, ushering in a new era of peace to the world. Upon coming of age, Diana began pursuing the life of a warrior, despite her mother's rejections. Determined to serve, she ultimately enticed her aunt Antiope to train her in secret, but was soon discovered by her mother, Queen Hippolyta. Begrudgingly, the queen accepted Diana as a warrior, and ordered Antiope to train her better than any other Amazon.