I can tell that this story was supposed to have a lot of pathos to it, but I just wasn't feeling it. I couldn't feel.much for Jason, he's been such a twit since he appeared, it is hard to feel for WW and her relationship with him, such as it is. The whole story was pretty meh, honestly. The art was good most of the time, and there were some really fantastic individual p ...more

In an October 25, 1940, interview with the Family Circle magazine, William Moulton Marston discussed the unfulfilled potential of the comic book medium.[19] This article caught the attention of comics publisher Max Gaines, who hired Marston as an educational consultant for National Periodicals and All-American Publications, two of the companies that would merge to form DC Comics.[20] At that time, Marston wanted to create his own new superhero; Marston's wife and fellow psychologist Elizabeth suggested to him that it should be a woman:[21] 

Diana was born circa 5000 years ago on the newly-created island of Themyscira to Zeus and Hippolyta, the Queen of the Amazons, mere months after the War of the Gods. Zeus intended for the child to one day grow strong enough to defeat Ares, the God of War. Fearful for her daughter's safety, Hippolyta lied to Diana about her true parentage, instead telling Diana that she'd sculpted her from clay and prayed to Zeus to bring her to life. Diana would believe this story for most of her life.
The Gods, led by Athena, create the Amazons in Greece to realize their ideals and bring humans into following them. The leader of the Amazons, Hippolyta feels a yearning for a child). She makes a clay form of a child and prays to the Gods. Hearing this the Gods give the clay form, transforming it into a live child blessed with Gaea's gift, life. The Gods grant her various abilities and she grows up as Diana of Themyscira. 

She is playable as "Dawn of Justice Wonder Woman" in the first Injustice Mobile game, based on her appearance in Batman v Superman: Dawn of Justice. In her Themyscira armor she is playable as "Amazon Wonder Woman", and in normal armor she is playable as "Mythic Wonder Woman" in Injustice 2 Mobile, both based on her appearances in Wonder Woman (film).


When she has matured into an adult, Menalippe, the Oracle of the Amazons sees a vision in which the Gods and humanity is in danger from Ares. Soon they are approached by the Gods and tasked with organizing a tournament in order to chose a champion, who will save them from impending Doom. Diana competes against her mother's wish and win. Athena then sends her a weapon, the Lasso of Truth forged by Hephaestus from the girdle of Gaea.
This section of the history takes place during the New 52, between the events of Flashpoint and DC Rebirth. It was later revealed that much of Wonder Woman's history from this time was an elaborate illusion created by the Gods of Olympus to keep her away from Paradise Island. All or part of this section may have been part of that illusion and no longer valid in Rebirth.
Invisible Plane: Wonder Woman possesses an airplane capable of rendering itself completely invisible to the human eye. Like her bracelets, Diana's invisible plane is forged with Eighth Metal, making it almost indestructible.[115] The Invisible Plane was originally the aircraft Steve Trevor crashed onto Themyscira; it was repaired by the Amazons and upgraded with their technology.[116][117]
If you're looking for a certified God of War on a personal vendetta against a pantheon of gods, Wonder Woman has you covered. The current version of Diana hacking and slashing her way through the DC Universe, anyway. After unintentionally bringing a new collection of "Dark Gods" into the comic book universe, it falls to the daughter of Zeus to save Earth from their malice.
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