One of the events that led to Infinite Crisis was of Wonder Woman killing the villain Maxwell Lord in Wonder Woman (vol. 2) #219. Maxwell Lord was mind-controlling Superman, who as a result was near to killing Batman. Wonder Woman tried to stop Superman, Lord (who was unable to mind control her) made Superman see her as his enemy Doomsday trying to kill Lois Lane. Superman then attacked Wonder Woman, and a vicious battle ensued. Buying herself time by slicing Superman's throat with her tiara, Wonder Woman caught Lord in her Lasso of Truth and demanded to know how to stop his control over Superman. As the lasso forced the wearer to speak only the truth, Lord told her that the only way to stop him was to kill him. Left with no choice, Wonder Woman snapped Lord's neck and ended his control over Superman. Unknown to her, the entire scene was broadcast live around every channel in the world by Brother Eye. The viewers were not aware of the entire situation, and saw only Wonder Woman murdering a Justice League associate. Wonder Woman's actions put her at odds with Batman and Superman, as they saw Wonder Woman as a cold-blooded killer, despite the fact that she saved their lives.
Issue #600 introduced Wonder Woman to an alternate timeline created by the Gods in which Themyscira had been destroyed and the Amazons scattered around the world. In this timeline, Diana is an orphan raised in New York who is learning to cope with her powers. The entire world has forgotten Wonder Woman's existence and the main story of this run was of Diana trying to restore reality even though she does not properly remember it herself. Diana has no memories of her prior adventures as Wonder Woman, recollecting her memories in bits and pieces and receiving different abilities and resources (such as the power of flight and her lasso) during the progression of her adventure. A trio of Death Goddesses called The Morrigan acted as Wonder Woman's main enemies. Diana ultimately defeats the evil goddesses and returns everything back to normal.
In August 2010 (issue #600), J. Michael Straczynski took over the series' writing duties and introduced Wonder Woman to an alternate timeline created by the Gods in which Paradise Island had been destroyed and the Amazons scattered around the world. In this timeline, Diana is an orphan raised in New York. The entire world has forgotten Wonder Woman's existence and the main story of this run was of Diana trying to restore reality even though she does not properly remember it herself. A trio of Death Goddesses called The Morrigan acted as the main enemy of Wonder Woman. In this run, Wonder Woman wears a new costume designed by Jim Lee. Straczynski determined the plot and continued writing duties until Wonder Woman #605; writer Phil Hester then continued his run, which ultimately concluded in Wonder Woman #614.
Granted by Athena (Goddess of Wisdom), this gives her a degree of wisdom beyond that of most mortals and gives her a strong moral sense. Originally in the Golden Age, her wisdom primarily consisted of her deep knowledge of, and ability to navigate through, human emotions. When she first showed up in Man’s World, she learned enough English language to converse with others in a few hours only. This also aids her in her tactical ability. She is among the smartest and wisest members of the Justice League of America, along with the Martian Manhunter and Batman.
In London, they deliver Maru's notebook to the Supreme War Council, where Sir Patrick Morgan is trying to negotiate an armistice with Germany. Diana translates Maru's notes and reveals that the Germans plan to release the deadly gas at the Western Front. Although forbidden by his commander to act, Steve, with secret funding from Morgan, recruits spy Sameer, marksman Charlie, and smuggler Chief Napi to help prevent the gas from being released. The team reaches the front in Belgium. Diana goes alone through No Man's Land and captures the enemy trench, allowing the Allied forces to help her liberate the village of Veld. The team briefly celebrates, taking a photograph in the village, while Diana and Steve begin to develop their own romance.
Antiope's lieutenant and Diana's aunt. Describing her character, Kongsli said "Menalippe is a fearless warrior with a strong justice needs. She lives with the other Amazons on the island Themyscira and exercising continuous battle to assist man in the fight for the good." On filming, Kongsli stated, "It's a blast. I've worked damn hard to make this happen, so it's absolutely absurd and fun all at once."
As early as the 1950s, Wonder Woman's tiara has also been used as a razor-edged throwing weapon, returning to her like a boomerang. The tiara allows Wonder Woman to be invulnerable from telepathic attacks, as well as allowing her to telepathically contact people such as the Amazons back on Themyscira using the power of the red star ruby in its center.
^ Lyons, Charles. "Suffering Sappho! A Look at the Creator & Creation of Wonder Woman". Comic Book Resources. Archived from the original on January 19, 2013. Retrieved August 23, 2006. Maxwell Charles Gaines, then publisher of All-American Comics, saw the interview and offered Marston a job as an educational consultant to All-American and sister company DC Comics.
The character has been featured in direct-to-DVD animated films and CGI theatrical releases, such as The Lego Movie (2014). Within the live-action DC Extended Universe films, Wonder Woman debuted in Batman v Superman: Dawn of Justice (2016) and was featured as the main character in Wonder Woman (2017). In November 2017, she appeared in the DCEU release Justice League.
A Blackfoot demi-god, and a smuggler who trades with both sides of the war and knows how to get people across the front lines. On his casting, Brave Rock said, "I had no idea it was for Wonder Woman. I lost it when I showed up and I couldn't remember my lines. I didn't take it literally until a month later, I got a call saying I got the role and they wanted me to fly to London for a fitting." Brave Rock raised several concerns with Jenkins over the representation of the character in the film, particularly that he was not comfortable playing into stereotypes and that he was not keen on his character being simply known as "Chief". Jenkins responded by giving him some extra creative control over his character which Brave Rock says was "unprecedented".
Expert Social Intuit: Wonder Woman, as Diana Prince, has a high degree of social confidence (having had a century of experience living in "Man's World" after World War I), allowing her to intuitively determine how to interact with others, gain their respect and get her point across with calmness, eloquence, and charisma. Hence, Diana swiftly befriended the Wonder Men, she diplomatically greeted Bruce Wayne, matter-of-factly showing him that she can intellectually keep up with him (calmly responding to Bruce's anger at having been stolen from by her), she tactfully accepted a wine glass from the Gotham City Museum of Antiquities curator (despite seemingly disliking alcoholic beverages), she tactfully avoided correcting the curator on his claim that the fake replica of Alexander the Great's sword was the actual relic, and only when Lex Luthor insulted her father Zeus' memory did Diana have a look of visible dismay on her face (but even then she avoided making a scene), and only when Batman insulted her beloved Steve Trevor's memory did she finally lose her temper and shove Batman back. As a result, Diana remains extremely well-respected at the Louvre Museum, by fellow antique museum curators, by the Justice League, and even the extremely experienced Batman is almost instantly intrigued by her.
Artemis of Bana-Mighdall briefly served as Wonder Woman during Hippolyta's trials for a new Wonder Woman. Orana, a character similar to Artemis, defeated Diana in a new contest and became Wonder Woman in pre-Crisis on Infinite Earths continuity. Orana was killed during her first mission. Others who have donned the Wonder Woman persona include Nubia, Cassandra Sandsmark, and Donna Troy.
DC Comics Executive Editor Dan DiDio asked fans for 600 postcards to restore the Wonder Woman comic book to the original numbering, starting at #600. The publisher's office had received 712 postcards by the October 31, 2009 deadline. As a result, the numbering switched to #600 after Wonder Woman #44, in an anniversary issue. Issue #600 featured several stories featuring work from guest creators such as Geoff Johns, George Pérez, Phil Jimenez, and Amanda Conner. The issue featured guest appearances from other female superheroes such as Batwoman, Power Girl, Batgirl, Stargirl and the Question.
The Pre-Crisis version of the invisible plane was a necessity because before Crisis on Infinite Earths rewrote Wonder Woman's history – along with the histories of many other heroes – Wonder Woman could not fly. She grew increasingly powerful during and after the Silver Age of Comic Books, acquiring the power to ride wind currents and imitate flight over short distances. This had limitations, however; for example, if there was no wind and the air was completely still she would be trapped on the ground or if dropped from a distance that she would helplessly fall out of control to the ground. Though this meant that she would rely on the invisible plane less frequently, she always had need of it.
Candy helped Diana try on a great many outfits until she finally settled on one. Dissatisfied, thinking that she still looked too "distracting," Trevor gave her a pair of spectacles to wear. After they'd paid and left the store, Diana reluctantly allowed Candy to take her sword and shield back to Trevor's office while the two took Doctor Poison's notebook to the British War Council.