Lasso of Hestia: Wonder Woman's completely indestructible weapon, with the ability to force anyone it captures to obey the lasso's wielder and tell the truth. She successfully wielded it against Steve Trevor (in order to get the experienced spy to tell her the truth), General Ludendorff (in order to prevent his escape and kill him), Ares (in order to keep up with the violent God of War in battle), Doomsday (in order to temporarily restrain him, while Batman weakened him, and Superman delivered the finishing blow), and the resurrected Superman (in order to restrain him until the post-mortem amnesia wore off).
Years later, their deceit was discovered by Hippolyta. Angry at Antiope for defying her decision, Hippolyta sent Diana back to her room so that she could speak to her sister alone. Antiope reasoned with the Queen, reminding her that Ares was alive and would come for Diana some day. Hippolyta accepted this with some difficulty, and ordered Antiope to train Diana harder than any Amazon before her, until she was better than even Antiope herself, the Amazons' fiercest warrior. Thus, with the blessing of her mother, Diana formally began extensive training in all forms of Amazonian combat. Over the years, she became a formidable warrior.
After Diana's clash with Silver Swan, she goes to Greece, where Julia is staying. Here she meets Julia's friend, renowned Epigraphist Stavros Christadoulodou. Here, a conspiracy is shown to be in play with a mysterious woman behind it, dwelling in an undisclosed location, speaking to her servant Mikos about Diana's presence and how it could be a threat. A rebel group is revealed to be in existence, secretly fighting the witch's forces, headed by a man named Gregory, who had lost his son's to the witch's monsters. The witch uses her servants disguised as animals to kill her enemies in the rebel group. The rebel faction also has Katina and Spiros as it's members, actively tracking other followers of the witch and trying to keep Diana safe from harm. She goes on boat to an island called Cephalonia when she is distracted by another small island in the vicinity. She senses a strange presence in the island and is somehow attacked by it's mysterious resident psychically, as a warning, causing her to faint on the spot. In the hospital, Diana is surrounded by her friends and some wonder if it's the Magia, a curse that some believe is pure superstition. The Magia is said to come from the mysterious island, where a witch is said to exist. Diana is introduced to Theophilius Ventouras, one of the wealthiest people in the area by Julia, who is actually another pawn of the witch, and he deceives Diana and her friends into thinking the woman is actually a rich loner and there is no truth in the myths about the Magia and the Witch. Stavros meets with Gregory and is given a scroll that the faction had obtained from the island, which may contain secrets about the witch.
Gaines didn’t know any of this when he met Marston in 1940 or else he would never have hired him: He was looking to avoid controversy, not to court it. Marston and Wonder Woman were pivotal to the creation of what became DC Comics. (DC was short for Detective Comics, the comic book in which Batman debuted.) In 1940, Gaines decided to counter his critics by forming an editorial advisory board and appointing Marston to serve on it, and DC decided to stamp comic books in which Superman and Batman appeared with a logo, an assurance of quality, reading, “A DC Publication.” And, since “the comics’ worst offense was their blood-curdling masculinity,” Marston said, the best way to fend off critics would be to create a female superhero.
Expert Social Intuit: Wonder Woman, as Diana Prince, has a high degree of social confidence (having had a century of experience living in "Man's World" after World War I), allowing her to intuitively determine how to interact with others, gain their respect and get her point across with calmness, eloquence, and charisma. Hence, Diana swiftly befriended the Wonder Men, she diplomatically greeted Bruce Wayne, matter-of-factly showing him that she can intellectually keep up with him (calmly responding to Bruce's anger at having been stolen from by her), she tactfully accepted a wine glass from the Gotham City Museum of Antiquities curator (despite seemingly disliking alcoholic beverages), she tactfully avoided correcting the curator on his claim that the fake replica of Alexander the Great's sword was the actual relic, and only when Lex Luthor insulted her father Zeus' memory did Diana have a look of visible dismay on her face (but even then she avoided making a scene), and only when Batman insulted her beloved Steve Trevor's memory did she finally lose her temper and shove Batman back. As a result, Diana remains extremely well-respected at the Louvre Museum, by fellow antique museum curators, by the Justice League, and even the extremely experienced Batman is almost instantly intrigued by her.
Alfred informs Bruce that people are in danger, which Batman tells Flash that he needs to save the civilians. Diana and Arthur try to keep Steppenwolf away from Cyborg by using the Lasso of Hestia to pull him down, then Steppenwolf attacked them both before he knocks Arthur into a wall breaking the ceiling before Diana saves him. Cyborg tries to keep Steppenwolf away from him, but fails which leads with Steppenwolf pulling off one of his legs.
These are a pair of steel cuffs that are indestructible because they were created from the remains of Zeus’s Aegis shield. Wonder Woman can use her super reflexes to deflect projectiles, blades, punches, or any form of offensive attack used against her (including Darkseid’s Omega Beams). She can also use them to deflect an object back into her enemies. When Diana crosses them to protect her from impact with larger projectiles as well as damage inflicted by explosions and collisions with hard surfaces, the bracelets generate a small energy shield. In recent events, Diana has learned how to emit a devastating magic lightning attack from her bracelets do to their link with Zeus. This attack can even strike Gods and Goddesses down with a powerful strike, and this attack can even work underwater. In the golden age these were items of submission meant to control Amazons. If they were removed from an Amazon, she would launch into an uncontrollable rage, releasing her full power (this was a plot device which subdued many foes, among them the Crimson Centipede). Also during this era, if they were bound together by a man, all her powers were lost, this was only true in the Golden Age. With the launch of the new 52 the golden age bracelets are brought back. Wonder Woman removes her bracelets and go into a "berzerker rage" of power. Wonder Woman's bracelets are what protects her opponents from her intense power in the New 52.
Superhuman Durability: Diana possesses a high resistance to damage and magical attacks. Her resistance to injury is not quite as great as Superman or Supergirl. However, due to her vast threshold for pain and her Amazonian ability to heal at a superhuman rate, this easily makes up for the difference. She has withstood considerable bludgeoning damage in the form of hand to hand combat with metahuman opponents such as Superman and Shazam. She has considerable resistance to human weaponry, though this is not absolute; bullets, and edged weapons can cause minor to moderate injury, but never life threatening. She once survived an Eighth Metal bullet to the head and was back on her feet and fighting again a few moments later.
Due to the format of most golden age comics, the majority of story arcs at the time for all characters were the same, Wonder Woman included. More accurately that is to say that there were not story arcs at all, as issues contained two to three stories, all of which started and concluded within the issue in question. There was therefore not much continuity in Wonder Woman until she reached the silver age. The few exceptions to this were in issues which contained a common theme, such as Wonder Woman meeting some leprechauns and each of the three stories dealing with that. Alternately there were some common themes for the character at the time, one of which was dealing with enemy saboteurs. These were mostly contemporary, and thus started as either the National Socialists in Germany or the Imperial Japanese. Later these became others.
The events of Crisis on Infinite Earths greatly changed and altered the history of the DC Universe. Wonder Woman's history and origin were considerably revamped by the event. Wonder Woman was now an emissary and ambassador from Themyscira (the new name for Paradise Island) to Patriarch's World, charged with the mission of bringing peace to the outside world. Various deities and concepts from Greek mythology were blended and incorporated into Wonder Woman's stories and origin. Diana was formed out of clay of the shores of Themyscira by Hippolyta, who wished for a child; the clay figure was then brought to life by the Greek deities. The Gods then blessed and granted her unique powers and abilities – beauty from Aphrodite, strength from Demeter, wisdom from Athena, speed and flight from Hermes, Eyes of the Hunter and unity with beasts from Artemis and sisterhood with fire and the ability to discern the truth from Hestia. Due to the reboot, Diana's operating methods were made distinctive from Superman and Batman's with her willingness to use deadly force when she judges it necessary. In addition, her previous history and her marriage to Steve Trevor were erased. Trevor was introduced as a man much older than Diana who would later on marry Etta Candy. Instead, Perez created Julia and Vanessa Kapatelis, a Greek-American scholar and her teenage daughter whom Diana would live with when she was in Man's world and would be major supporting characters in the series for years.
The JLA's first trip to the universe is where Owlman is found hacking computer systems to get the info he needs. There, the JLA fights recruits the Crime Syndicate of America has recruited. Their second trip was when Batman followed Superwoman, and defeats her. After taking out Superwoman, he calls the JLA, and alongside the JLA travels to the moon, to get to the Crime Syndicate's headquarters. From there on, every JLA'er fights against their counterparts, and Wonder Woman manages to even win against her counterpart, Superwoman.
Later, as a healer tended to Diana's battle wounds, she noted with confusion that Diana's wounds had healed completely. Diana then visited Trevor in his cell, asking him about the outside world. Due to his words, Diana decided to sneak him off the island and confront Ares herself. She snuck into the island's tower and stole the god killer, along with an Amazon shield, the Lasso of Hestia, and a special set of battle armor. She broke Trevor out of his cell and took him to the island's dock, where she was intercepted by her mother. To her surprise, Hippolyta allowed Diana to leave, gifting her Antiope's tiara. She then warned Diana to be careful, mournfully telling her that the world of men did not deserve her.